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Goal
- Evaluate general usability of the game
- Evaluate user understanding of the new features of the game
Method
- 16 participants over 20 hours of playtest (10 hours/day, 2 days)
- In-person interview
- Questionnaire
My Role
- Recruit participants
- Moderate playtest
- Collect data
- Analyze data
My interaction
- User researcher
- Playtest moderators
- Lab manager
Impact
Won the GOTY (Game Of The Year) award: 2015
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