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MORTAL KOMBAT X

VIDEO GAME USABILITY, Quantitative Research

Goal

- Evaluate general usability of the game

- Evaluate user understanding of the new features of the game

Method

- 16 participants over 20 hours of playtest (10 hours/day, 2 days)

- In-person interview

- Questionnaire 

My Role

- Recruit participants

- Moderate playtest 

- Collect data

- Analyze data

My interaction

- User researcher

- Playtest moderators 

- Lab manager

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